3/1/2024 0 Comments Skyrim all recipes for alchemySkillMult: 1 + (fAlchemySkillFactor - 1) x Skill / 100.Result = fAlchemyIngredientInitMult x BaseMag x SkillMult x Alchemist Perk x Benefactor Perk x Physician Perk x Poisoner Perk x Sum of Enchantments x Seeker of Shadows The exception to this rule is Fortify Restoration potions since Restoration governs all Skills, a Fortify Restoration potion will reinforce any Fortify potion if drunk together. The effects of multiple Fortify Skill potions generally do not stack if you already have a Fortify Enchanting potion in your system, there is no benefit to drinking another. In turn, mixing potions/poisons leads to Alchemy skill increases. Your Alchemy skill level, Alchemy perks, and Fortify Alchemy enchantments determine the strength of any potions or poisons that you create (see Alchemy Effects for details). When an effect has been identified, the effect will be listed in the Alchemy menu screen, allowing you to sort ingredients by effect. Unlike in Oblivion, your Alchemy level does not affect which effects you can discover or use. When an ingredient is selected, it will grey out all other ingredients where a combination has previously been attempted and failed. Additional effects can be discovered by experimenting to see what ingredient combinations successfully yield potions. Eating the ingredient always allows you to discover an ingredient's first effect the Experimenter perk causes additional effects to be discovered when you consume an ingredient. A list of some useful craftable potions is provided at Useful Potions.Įach ingredient has a total of four available effects. Multiple-effect potions can be created if the combined ingredients have more than one effect in common. If the shared effect is a beneficial one (e.g., Restore Health), you create a potion if the shared effect is a negative one (e.g., Damage Health), you create a poison. To create a potion (or poison) you must combine two or three ingredients which share a magical effect. †Īll negative effects are removed from created potions, and all positive effects are removed from created poisons.Īlchemy can only be performed at designated alchemy labs. Two ingredients are gathered from plants. Poisons applied to weapons last for twice as many hits. Potions you mix with beneficial effects have an additional 25% greater magnitude.Įating an ingredient reveals first two effects.Įating an ingredient reveals first three effects.Įating an ingredient reveals all its effects. Potions you mix that restore Health, Magicka or Stamina are 25% more powerful. Potions and poisons you make are twice as strong. Potions and poisons you make are 80% stronger. Potions and poisons you make are 60% stronger. Potions and poisons you make are 40% stronger. Potions and poisons you make are 20% stronger. Unlike in previous Elder Scrolls games, you cannot carry around alchemy apparatus and make potions on demand, but may only do this at an Alchemy Lab. While many potions are available for sale, knowledge of alchemy gives you more flexible, and potentially more powerful, potions than can be bought. With a more thorough understanding of the ingredients, you can brew formulas which produce the effects of many magic spells and enchantments. The most basic potions restore Health, Magicka or Stamina, while poisons cause weapons to inflict greater damage. In-game Description: An alchemist can create magical potions and deadly poisons.Īlchemy is a useful complement to any character style. 3.2.2 Buying Many Ingredients Efficiently.Sure you'll probably waste some money or ingredients but you'll learn some new potions you didn't know before. Overall, if you completely wing it, just harvest a bunch of ingredients (and i mean a lot) and just sit at an alchemy table and have a field day. If you opt the "easy" way out and look for a guide, you can use the resources on this site (we have two guides dedicated to Alchemy) or the vast resources of Google's search engine.Īs Jake said, be careful of using a third ingredient, sometimes it can barely affect the potion, or sometimes it can drastically change your smithing potion into a poison by accident. If you are looking for something in a very specific scope or range, you can always use a guide of some sort as hunting recipes may be a hassle. after you have all your ingredients figured out, you can work from there. The best way to learn potions, or what to use is to (provided you have completed it) to possibly invest into alchemy enough that eating will teach you all four ingredients then *spoiler* to reset your perks in that tree to move somewhere else.
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